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C/C++ Source or Header  |  2002-07-11  |  753 b   |  22 lines

  1.  
  2. // Copyright (C) 2002 by Luigi Pino.  All Rights Reserved.
  3.  
  4. /***************************************************************************/
  5.  
  6. typedef struct {
  7.     Movement_Struct    movement;                                                        // Movement information
  8.     bool                        goal;                                                                // Whether goal was scored
  9.     float                        seconds_left;                                                // Seconds left for arrow to show
  10. } Sphere_Control_Struct;
  11.  
  12. /***************************************************************************/
  13.  
  14. void Check_Closest_Points_Sphere(Movement_Struct *object);
  15.  
  16. void Goal_Scored(int current_sphere);
  17.  
  18. void Initialize_Sphere_Object(int current_sphere);
  19.  
  20. void Next_Position_Sphere(int current_sphere);
  21.  
  22. /***************************************************************************/